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MeyersIllustration

15
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1
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A member registered Jul 09, 2023

Creator of

Recent community posts

Thank you for playing! 

Our programmer, Dan Miller (dsmiller95), is very proud of his AI. I believe he spent a majority of the Game Jam weekend on it!

This was a fun and engaging puzzle game to me! I thought the simplistic graphics were wonderfully done. I loved the colors and art-style very much. Some of the levels definitely took me a few tries. 

The little potato character reminded me of a Korok from Zelda and the hand had me thinking of Master Hand from Smash Bros. I just had to get the re-imagining on "paper".


Enjoy!

Enjoyed this very much! It felt like I was solving a puzzle each time, and it was very satisfying to guess them correct.

Aw thanks! I'm glad you like it! I had a lot of fun drawing it haha.
If y'all have time as well, we'd love you to take a peak at our game "Disconnect" and share your thoughts.
Appreciate it!

I'm sooo curious what the character was based off of. A racoon? Hamster? Chinchilla? Either way, I thought it was super cute and wanted to make a little doodle. Loved the game play as well!

Enjoyed the game! The boss was unexpected and more challenging then I expected, but luckily I, Bompurr, pulled through. It would be fun to see a fleshed out game with this concept where you as the creature have to train your trainer as you work as a team!
Also, I love cats and will look for any excuse to draw them. You design was such a cute little goober with its big eyes that I took a stab at it in my own style!

Wow!! Wonderful game. Challenging and open for creative problem solving! I love how open the level designs are to multiple solutions.

I definitely had the same sentiment. The first round, like UNO usually goes, dragged on. So it was both realistic and frustrating! I almost didn't realize there was more complexity to the game before I checked the comments. Going back for a second try for sure.

Glad to hear you enjoyed it 😬

Glad you enjoyed! I like to think the board is either possessed or it's a Mimic creature. But I can't imagine it would be very comfortable if someone dropped tokens in your guts!

Thanks for playing! I drew inspiration from two vastly different games for the art-style which were SpiritFarer (for the technique) and Inscription (For the color palate and overall vibe).

How wonderfully stupid XD I just wish there was an indication on the screen of where my mouse was.

I couldn't stay alive long enough to see the hero in training :(

I enjoy the openness to create your own strategy. Having to keep up the balance of "approval" while also lowing your trainers health is tricky but fun!

I was happy when I beat it, but sad when it ended! Definitely could see myself playing a longer version for hours. Especially enjoyed the sound design with the staffs.